Sonic Frontiers includes a skill tree, EXP and a parry system

Sonic Frontiers includes a skill tree, EXP and a parry system

Sonic Frontiers will be unlike any previous game in Blue Blur’s long history, with a stronger emphasis on combat and exploration in what Sega describes as an “open-area” 3D action game.

New details about Sonic Frontiers come via an IGN-exclusive hands-on preview, which reveals a more in-depth combat system that Sonic fans may be used to. In Sonic Frontiers, Sonic will have the ability to dodge attacks at the press of a button as well as parry them. These abilities will come in handy for some of the game’s massive new open-world boss encounters, which IGN describes as “close to Shadow of the Colossus-esque in their scale.” Defeating enemies will earn Sonic EXP, which can then be used to invest points into a skill tree and unlock new abilities.

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